Use the region of the circle to cut a hole in the Car Body that is 52 mm deep.Select the circular edge of the bore in the F1 blank.Using the Project to Sketch command again, lock to the end face of the F1 Blank.Turn on the display of the F1 Blank feature.Use the Shift key to toggle symmetry off and the Space Bar to toggle Adding material.Select both regions formed by the sketches extrude into the body 70 mm.Uncheck the F1 blank feature to hide the stock body.Touch the edge arc of the extrusion to align to the silhouette point.Sketch 2 lines tangent to circle and extending vertically to silhouette edge of the end cylindrical face of the first extrusion. Sketch a 32 mm diameter circle concentric with the hole in the stock body (This is also the origin of the base coordinate system).Select the circle command and use F3 to lock to the end face of the stock body with the hole.Press the Shift key to toggle on symmetry to drag in both directions.Select the closed regions formed by the sketches and begin to drag into 3D.Press CTL+I to orient to an isometric view.Add dimensions using the Smart dimensioning tools to get the desired shape and size.Sketch 2 more lines approximately as shown.Add a vertical alignment between their endpoints.Add angled lines tangent to the circle on the top and bottom as shown.Draw a 10 mm diameter circle tangent to the left edge of the F1 blank and 12 mm from the bottom edge.Select the bottom edge of the F1 blank to project to the plane.Using the orientation cube in the lower right corner, click on the Right view.Click on the Project to Sketch command.Add a new body to create actual Car Body design.Uncheck the feature in PathFinder to hide the Virtual Cargo body.Start your design using the F1 Model Block and the Virtual Cargo body template.
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